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Blog.
An unorganized collection of thoughts, experiences, work that doesn't fit elsewhere, and quick glances behind the scenes.


Placeholder Man!
So, guess what? I've finally dived into creating that game I've been dreaming about since forever! Yep, in my spare time, because who needs sleep, right? It's actually shaping up pretty well, if I do say so myself. Check out this snazzy image—it’s the title screen, setting the mood and style for the whole shebang. Stay tuned to this blog for more updates and renders as I keep chipping away at it. Exciting stuff ahead! Placeholder Man standing on a street corner in an unknown

Brandon Faughnan
Oct 1, 20251 min read


Parks, parks, parks...
Recently I was hired by a local government to highlight some renovations of public amenities in the area. As usual, the project starts with gathering on-site reference and then working out what changes are going to be made to the actual ground. From there we build up, add all the cool new equipment, and press the render button. I love my team. Here are a couple I like best: Sundial Park Boys and Girls Club of America

Brandon Faughnan
Jun 101 min read


Signals!
The county was having a hard time getting drivers to obey the new HAWK signal placed at an intersection with frequent accidents. It was heartbreaking when I went on location to do reference photography. There were small altars placed in every direction for children, mothers, and fathers hit and killed in this intersection. The importance of the project was very clear. Give it a watch and let me know if this helps you understand how this (admittedly) initially confusing signal

Brandon Faughnan
Jun 101 min read


Drainage
I was tasked with creating a quality demonstration for a client in the infrastructure business, having had to deal with a clogged culvert recently I naturally wanted to share the dangers of a clogged pipe. So, I created this quick animation to show just how impactful even seemingly porous obstructions like tree branches can be. All in all this demo took 2 days from concept to shipped. A quick demo inspired by a recent frustration.

Brandon Faughnan
Sep 18, 20251 min read


CHROMAKOPIA
My wife scored us tickets to see Tyler, The Creator! It was an amazing show, but you know you're getting older when you start calculating the time it takes to get home instead of how to sneak a selfie with the artist. Halfway through, we looked at each other like, "Is it just me, or is this mosh pit starting to look like a retirement home dance party?" So, we decided to leave a bit early to avoid the traffic—because nothing says "cool concert-goers" like rushing out before th

Brandon Faughnan
Mar 21, 20251 min read


Baggage Claim
I designed a baggage claim for a small boutique airport. Tryied to achieve a 'study' feel with warm, dark hardwoods and cold, polished steel finishes. Rendered with Pathtracing in Unreal Engine 5

Brandon Faughnan
Nov 1, 20241 min read


Anatomy of an Animation
Now that my team has completed a LOT of these animations based in the Greater Houston Area I thought it may be a good time to give a little breakdown of our process.

Brandon Faughnan
Apr 4, 20242 min read


Acting Coach
She's a quick learner. I don't really have much experience as an acting coach, but it was a lot of fun to coach my eldest in her acting debut for this quick green screen demonstration. Thanks for your help!

Brandon Faughnan
Oct 13, 20231 min read


Tower is clear
Growing up in a family full of big space nerds we always had model rocket launches at family events. These days I don't get to get back to my hometown to visit very often, so it is always a good time when we break out the ol' launch pad and put oversized engines in little dinky rockets. Sending the kids to chase the rocket down is just a perk of being a real life grown up. Successful chute deployment

Brandon Faughnan
Sep 13, 20231 min read


nDisplay
Our first test on site at a new Interactive Experience in Sugarland. After some software troubleshooting we were able to see our creation on the big screen. Dynamically generated storm cloud cover that users will be able to interact with my moving around the lanterns they carry with them though the experience. Behind the Scenes at Department of Wonder

Brandon Faughnan
Jun 10, 20221 min read


Starship
My sister, oldest and I took a trip down to Starbase to see a Starship Launch! It was so exciting to see such a massive space craft so close. You can really get right up next to it at the back side of the launch facility. I highly recommend making the trip if you can Me, my sister, and Alayna The full stack Damaged or missing heat tiles will always be unsettling.

Brandon Faughnan
May 12, 20221 min read


Animating for Mechanical Engineers
Animated internal linkages. When creating animations for complex equipment the most important thing is nailing the bone order and rotation axes. While a layman may not even notice any unintentional sliding an engineer will absolutely spot it and call you out on it immediately.

Brandon Faughnan
Jun 9, 20211 min read


Isometric Scenes
I loved the trend of these little isometric scenes that were going around a couple years ago. I was tasked with creating some stylized animations for a blockchain security company illustrating their product recently and decided to give the style a chance for myself. Simple Isometric Scene

Brandon Faughnan
Oct 7, 20201 min read


UnderBot
During lock down I started messing with stock market automation. After tinkering with Python scripts to trade based on standard technical indicators like RSI and MACD, I decided to try something a little more statistical. Which lead me to standard deviations. I figure if all 99.4% of trades must happen within 3 standard deviations then I will be rich in no time and can spend my days making cool stuff! That didn't quite work out. My next step was to try to capture market sent

Brandon Faughnan
Aug 29, 20191 min read


Galaxy Die
A quick art test for a digital D&D sidekick app personal project. I combined some of my loves, space, James Webb Space Telescope hype and Dungeons and Dragons.

Brandon Faughnan
Feb 22, 20191 min read


Extra Extra
Our distracted driving (texting) simulator got a write up in a local paper! We developed this application in coordination with Texas A&M and State Farm Insurance. We wanted to create a memorable experience that leaves users with questions and answers about how much time it really takes to answer a simple text message.

Brandon Faughnan
Dec 2, 20181 min read


Monster Jam!
After a work trip overseas my girlfriend surprised me with Monster Jam tickets. At first I was a little apprehensive, thinking that was some redneck shit. I was pleasantly surprised to find out how much I enjoy giant trucks hitting giant ramps and doing giant flips. Is it some redneck shit? It sure is! But I am a convert.

Brandon Faughnan
Aug 14, 20181 min read


NASA Consultation
The stuff dreams are made of.

Brandon Faughnan
Jul 10, 20181 min read


Oh the places you'll go
Starting out in this industry I didn't expect to become a world traveler by sitting behind a computer. I remember my first European trip on the company dime. I could hardly believe it until I showed up to the job site where a lot of equipment had been prepared to perform a heavy lift of an aircraft engine needed for my team to get some much needed high detailed reference for an Augmented Reality Maintenance application we were delivering. I think this snap catches the moment

Brandon Faughnan
Dec 15, 20171 min read


Giving Back
Highlighting the great work and projects on World Community Grid

Brandon Faughnan
Jul 29, 20171 min read
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