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Blog.
An unorganized collection of thoughts, experiences, work that doesn't fit elsewhere, and quick glances behind the scenes.


Parks, parks, parks...
Recently I was hired by a local government to highlight some renovations of public amenities in the area. As usual, the project starts with gathering on-site reference and then working out what changes are going to be made to the actual ground. From there we build up, add all the cool new equipment, and press the render button. I love my team. Here are a couple I like best: Sundial Park Boys and Girls Club of America

Brandon Faughnan
Jun 101 min read


Baggage Claim
I designed a baggage claim for a small boutique airport. Tryied to achieve a 'study' feel with warm, dark hardwoods and cold, polished steel finishes. Rendered with Pathtracing in Unreal Engine 5

Brandon Faughnan
Nov 1, 20241 min read


Anatomy of an Animation
Now that my team has completed a LOT of these animations based in the Greater Houston Area I thought it may be a good time to give a little breakdown of our process.

Brandon Faughnan
Apr 4, 20242 min read
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